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Series 1 Commentary, Episode 10

December 17, 2010

There’s nothing to see, here. Move along, folks.

Sadly, this is the very definition of a filler episode. It’s a slog through an optional dungeon, and the only commentary to write home about refers to some of the battle mechanics and other things that are of interest only if you likewise create games using the software. Without further ado, the unbridled enjoyment is contained below.

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